Imaginative tools invite imaginative solutions to apparently unassailable problems. Gamification is one such tool in humanitarian learning, providing a potential scale and reach beyond that of traditional learning modalities. How humanitarian organisations are addressing the challenges, and harnessing the opportunities of gamification is the subject of this case study. Examples are drawn from interviews with professionals using games, game designers, and published material in the public arena. Mini case reviews throughout the article highlight current areas of practice and development.
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